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April 15 2012
Mood Pieces: The Spiritual Voyage of “Journey”
This installment of Mood Pieces is about Journey, a downloadable PlayStation 3 game by thatgamecompany, whose earlier work includes flOw and Flower - a game that managed to hit a button of mine that no other game has come close to.
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April 06 2012
Mood Pieces: The Interactive Poetry of “Today I Die”
In this installment of Mood Pieces I'll take a look at a game that actually inspired this whole feature in the blog: a small browser based game called Today I Die by Daniel Benmergui, and its new iOS version Today I Die Again.
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January 22 2012
Mood Pieces: The Beautiful Storytelling of Bastion
On this installment of Mood Pieces I'll take a look at Bastion, an very atmospheric action RPG by Supergiant Games that's available in Xbox Live Arcade, for Windows and for Google Chrome.
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December 13 2011
Telltale’s Jurassic Park – Press Up, Up, Left, Down For A New Cutscene
I'm a big fan of Telltale Games for two reasons. First of all, their adventure games have been simply excellent almost throughout the line, and secondly they are the only company that has really made episodic gaming work. Nevertheless, ... Continue reading
November 06 2011
Mood Pieces: TRAUMA, A Photographic Journey To Dreams
This installment of Mood Pieces is about TRAUMA, a beautiful artistic game that's a journey into the mind of a young woman, recovering from a serious accident and re-evaluating her life.
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August 16 2011
Mood Pieces: Limbo – The Scariest Art Platformer You Will Play
This installment of Mood Pieces is about LIMBO, originally an Xbox Live Arcade puzzle-platformer that is now out on PlayStation 3 and Windows also - and which manages to be the scariest game I've played in ages.
August 04 2011
Mood Pieces: The Modern God Gaming of “From Dust”
Mood Pieces is a new feature in the blog, where I take a look at games whose atmosphere or theme has made an impression on me. The first Mood Piece is a modern god game called From Dust, where the main opponent are the forces of nature.
October 29 2010
Giving Up on MMORPGs – The World of Warcraft Experiment
On a sort of a bet I tried to get into World of Warcraft and raid for half a year. Two months into leveling my character I had to admit defeat and give up. I would want to play a persistent on-line multiplayer game, but what is it that I'm actually looking for?
October 02 2010
September 11 2010
Three Ideas for the Game Industry: “Medal of Honor of Duty: Refugee Camp”, “Requiem for a Reindeerspotting”, “The Heist”
I'm growing sick and tired of the tropes of the mainstream game industry, the plots being on the level of bad summer blockbusters, and the cardboard cutout characterization. Here's three game ideas I'd like to see as AAA-level games: Medal of Honor of Duty: Refugee Camp, Requiem for a Reindeerspotting, The Heist.
March 20 2010
Games Are Growing Up – Case: Heavy Rain
I’ve been a gamer since 1983 when I got my Commodore 64, and since 2000 I’ve been amongst other things a professional gaming journalist. There is one thing about games that has started to irritate me more and more as the time has passed: although the gamers, the game industry and everybody in between is [...]
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